Joystiq had a chance to speak to Fable 2 developer Peter Molyneux about his upcoming game for the Xbox 360. They decided to ask about that classic neverending sleep we call death. Apparently, in Fable 2, when you "die," in video game terms, you will instead be given a scar from your enemy. These will not affect gameplay, but may change how people view your character. If you want to avoid getting your pretty face cut up, you can pay to stop your enemies from scarring you. This sounds pretty cool, and it follows Molyneux's goal of making his sequel as in-depth and interesting as possible.
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